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Stud Jumps Difficulty Chart Obby

Stud Jumps Difficulty Chart Obby

A Roblox experience owned by 7Pyroz.

ObbyENdifficulty chartstud jumpsparkour

Description (written by the developer; not a statement by this register)

👋 Welcome to Stud Jumps Chart Obby, in order to beat this game you must jump over walls that increases every level by level. I believe you can beat the obby, pgood luck! Game is on Beta Release, feel free to report any bugs on the group wall. 💖 Current Stages: 27 🌟Join Pyro's Fan Group for a free SKIP STAGE: https://www.roblox.com/groups/12490635/7Pyroz#!/about Created by 7Pyroz & Vliccs, programmed by 0xzMq & Shrinebloxian, Also contributed by DecentAgent. [TAGS]: Obby, Parkour, Fun, Easy, Easy Obby, Parkour Obby, Stud Jumps, Obstacle Course, Platformer Obby, Rainbow, get jump, huge, massive, big, grow, every second, obby, obby tower, Rage, Impossible, Event

Last updated by the developer 21 Jul 2023, 11:48 UTC.

0
playing (measured 11 Aug 2026, 07:52 UTC)
25,130
lifetime visits
51%
liked (27 👍 / 26 👎)
92
favourites (3.7 per 1k visits)
5 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
499 R$
Radio
199 R$
Gravity Coil
99 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome17,152 · 0.00% win
Victory! · progression508 · 0.00% win
Met a Developer! · social81 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.