Obelisk of Classic JJT (BACK)
A Roblox experience owned by the funny peoples (group).
Tower defenseENJJTTower DefenseDifficulty Scaling
Description (written by the developer; not a statement by this register)
KACHOW LOL alright so we back i guess. i just wanted to say sorry for delays and all the people ive forced into this project. it will finally begin in march of 2023, when i get my pc. this will have 39 floors, from ghastly, to hyper, every classic difficulty is here. thank yall and stay tuned for next news - art
Last updated by the developer 13 Nov 2022, 21:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 19:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.