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Elemental πŸ”₯ πŸƒ πŸ’§ Breezy Bay

Elemental πŸ”₯ πŸƒ πŸ’§ Breezy Bay

A Roblox experience owned by Breezy Bay by Talewind.

SimulatorENisland buildingsurvival craftingsocial roleplay

Elemental πŸ”₯ πŸƒ πŸ’§ Breezy Bay is a simulator experience created on 2022-09-05. The game has accumulated 524,147 lifetime visits and 6,423 favorites. Currently, zero users are playing. The experience holds a 90% like percentage. It features building mechanics and island exploration elements within its genre classification.

Description (written by the developer; not a statement by this register)

🏝️A whole new island has come to Breezy Bay that everyone can explore! You can now build fences, walls and stairs! 🧱πŸͺœ Have you ever dreamed of escaping to your very own tranquil paradise? Sitting on the beach with a warm fire πŸ”₯ crafted by your own hand? Eating soup cooked with delicious ingredients and the 🐟 you caught that day? And doing all this on an island you made using creativity, imagination and a sturdy pickaxe? ⛏️ 🏝️ Breezy Bay 🏝️ is the place to make all these dreams come true! πŸ˜‡ Escape to paradise. 🏝️ Build & design your own island home. 🌟 Charm magical Spirits. πŸ‘œ Collect valuable resources. πŸ’Ž Trade treasures with other players. Come on in...the Water Spirit’s πŸ’§ lovely. This is an Early Access version of the game, being constantly fixed and improved. Join our community for updates and sneak peaks. - Team Talewind πŸƒ

Last updated by the developer 30 Jun 2025, 14:31 UTC.

0
playing (measured 10 Aug 2026, 23:47 UTC)
524,147
lifetime visits
90%
liked (2,075 πŸ‘ / 223 πŸ‘Ž)
6,423
favourites (12.3 per 1k visits)
5 September 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Gather
795 R$
Respawn
595 R$
Bigger Bags
395 R$
Glider
395 R$
Favour
395 R$
Gold
295 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Global Launch Attendee Β· other239,020 Β· 100.0% win
Alpha Adopter Β· collection48,742 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.