VITALITY π
A Roblox experience owned by United Nations Conquest Group.
SimulatorENgrand-strategymodern-eranation-management
Description (written by the developer; not a statement by this register)
This game is in it's alpha phase, expect bugs. > Welcome to Vitality. A grand-strategy game made by @R7unes, set in the modern era where you and many others fight for glory. π Conserve your nation. β Determine future events. π€ Establish international factions. β’οΈ Simulate cataclysmic wars. πΈ Improve the economy and avert poverty. β»οΈ Arrange trades with other nations for prime resources. π More updates are yet to come! Join group here! :D https://www.roblox.com/groups/6625409/United-Nations-Conquest-Group#!/about Tags: Grand-Strategy
Last updated by the developer 6 Jul 2024, 15:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 11:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.