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👹Devil Eclipse [UPDATE]

👹Devil Eclipse [UPDATE]

A Roblox experience owned by GUSTLEX.

RoleplayENChainsaw ManFan-madeAction RPG

Description (written by the developer; not a statement by this register)

Keys: Shift - shiftlock x2 WASD - Dash JUMP + M1 - Jump Attack Trello Code: 7PBQnUaU Enter the world of Devil Eclipse — a fan-made Chainsaw Man experience featuring unique evolutions, powerful upgrades, and original characters within an exclusive story

Last updated by the developer 16 Aug 2026, 17:11 UTC.

0
playing (measured 16 Aug 2026, 18:45 UTC)
3,115
lifetime visits
90%
liked (26 👍 / 3 👎)
58
favourites (18.6 per 1k visits)
6 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(50% SALE!) Bubu Accessories
35 R$
Emotes
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Devil Eclipse! · welcome862 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.518 August 2026 — 89 % liked28 August 2026 — 90 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 09:3390+1
18 Aug 2026, 09:3189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.