[Squishy Dumpling] Don't Call At 3AM 📱
A Roblox experience owned by club XOX.
HorrorENhorrorjumpscaresnighttime theme
Don't Call At 3AM is a horror experience created on September 6, 2022. It has accumulated 335,086,643 lifetime visits and 317,161 favorites. Currently, 399 users are playing. The game holds a 51% like percentage. Its description highlights new updates, character interactions, and warnings regarding flashing lights and jumpscares.
Description (written by the developer; not a statement by this register)
👹 ALWAYS NEW UPDATES !! 😱 CALL + TEXT CHARACTERS ! 😈 IN OUR GAME IT´S ALWAYS 3AM :D Warning: Contains flashing lights, jumpscares and creepy images. For best experience use your phone and call late at night...
Last updated by the developer 1 Sept 2026, 22:47 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 04:50 | 97 | -12 |
| 2 Sept 2026, 03:50 | 109 | -23 |
| 2 Sept 2026, 02:50 | 132 | -54 |
| 2 Sept 2026, 01:50 | 186 | -36 |
| 2 Sept 2026, 00:50 | 222 | -107 |
| 1 Sept 2026, 23:50 | 329 | -1 |
| 1 Sept 2026, 22:50 | 330 | -30 |
| 1 Sept 2026, 21:50 | 360 | +76 |
| 1 Sept 2026, 20:50 | 284 | -6 |
| 1 Sept 2026, 19:50 | 290 | +7 |
| 1 Sept 2026, 18:50 | 283 | +2 |
| 1 Sept 2026, 17:50 | 281 | -5 |
| 1 Sept 2026, 16:50 | 286 | +18 |
| 1 Sept 2026, 15:50 | 268 | +23 |
| 1 Sept 2026, 14:50 | 245 | -30 |
| 1 Sept 2026, 13:50 | 275 | +39 |
| 1 Sept 2026, 12:50 | 236 | +32 |
| 1 Sept 2026, 11:50 | 204 | +30 |
| 1 Sept 2026, 10:50 | 174 | +14 |
| 1 Sept 2026, 09:50 | 160 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 12:31 | 51 | no change |
| 2 Sept 2026, 04:50 | 51 | no change |
| 2 Sept 2026, 03:50 | 51 | no change |
| 2 Sept 2026, 02:50 | 51 | no change |
| 2 Sept 2026, 01:50 | 51 | no change |
| 2 Sept 2026, 00:50 | 51 | no change |
| 1 Sept 2026, 23:50 | 51 | no change |
| 1 Sept 2026, 22:50 | 51 | no change |
| 1 Sept 2026, 21:50 | 51 | no change |
| 1 Sept 2026, 20:50 | 51 | no change |
| 1 Sept 2026, 19:50 | 51 | no change |
| 1 Sept 2026, 18:50 | 51 | no change |
| 1 Sept 2026, 17:50 | 51 | no change |
| 1 Sept 2026, 16:50 | 51 | no change |
| 1 Sept 2026, 15:50 | 51 | no change |
| 1 Sept 2026, 14:50 | 51 | no change |
| 1 Sept 2026, 13:50 | 51 | no change |
| 1 Sept 2026, 12:50 | 51 | no change |
| 1 Sept 2026, 11:50 | 51 | no change |
| 1 Sept 2026, 10:50 | 51 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “ROBLOX DON'T CALL AT 3AM..”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 30 Aug 2026, 03:20 UTC.