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Words or Die

Words or Die

A Roblox experience owned by Mega More Fun.

PuzzleENword puzzletower buildingsurvival mechanic

Words or Die is a puzzle experience created on 2022-09-10. It has recorded 914,853 lifetime visits and 400 favorites. The game holds a 61% like percentage. Currently, zero users are playing. The description indicates gameplay involves connecting letters to build towers and avoid rising water.

Description (written by the developer; not a statement by this register)

Connect letters to make words as many as possible to build your tower blocks and avoid the rising water to win the game!🌊 🔥 Collect wins and blocks to unlock colorful block skin and climb your rank in the leaderboard. 🌟Use code "like50" and LIKE the game for free reward!!! 👍 NEW CODE releases once the game gets 500 LIKES UPDATE: More New Words

Last updated by the developer 14 May 2024, 13:39 UTC.

0
playing (measured 10 Aug 2026, 16:01 UTC)
914,853
lifetime visits
61%
liked (357 👍 / 229 👎)
401
favourites (0.4 per 1k visits)
10 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Neon Blocks Skin
100 R$
Bundle C Blocks Skins
50 R$
Bundle B Blocks Skins
50 R$
Bundle A Blocks Skins
50 R$
Bundle D Blocks Skins
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome589,050 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.