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3009 πŸ”Š [OVERHAUL 5.75]

3009 πŸ”Š [OVERHAUL 5.75]

A Roblox experience owned by Fancy Interactive.

HorrorENsurvival horrorcorporate themepale entities

Description (written by the developer; not a statement by this register)

You awake in a large foreign establishment, surrounded by various pale entities, each with no distinguishable face. Curiously, you have no idea how you got here, nor do any of the other inhabitants. Build, fight, and struggle to survive in corporate hell. [E] - Interact [F] - Flashlight [T] - Whistle (or, type "/e whistle") [H] - Mute music (mobile players can also tap the music icon in the bottom left) Click or tap on food to reduce hunger Music composed by @Doglolver53 Assets created by @Doglolver53 Scripted by @Doglolver53 Remastered by @stoneyBU Solo coding project from 2022 Inspired by 3008 by @uglyburger0

Last updated by the developer 1 Jul 2026, 06:35 UTC.

0
playing (measured 12 Aug 2026, 05:46 UTC)
358,816
lifetime visits
40%
liked (106 πŸ‘ / 157 πŸ‘Ž)
335
favourites (0.9 per 1k visits)
10 September 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

R$100 Donation
100 R$
R$25 Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wait... This Isn't 3008! Β· other284,760 Β· 0.00% win
Orange Β· other2 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.