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Style Showdown [UPDATE]

Style Showdown [UPDATE]

A Roblox experience owned by Luck & Pluck Studios.

Fighting & PvPENJoJo's Bizarre AdventureAnime1v1 Combat

Style Showdown [UPDATE] is a fighting-pvp Roblox experience created on September 11, 2022. The game records 604,703 lifetime visits and 5,289 favorites. It maintains an 81 percent like percentage. Current player count is zero. The experience features multi-anime JoJo themes and specific command structures for gameplay mechanics.

Description (written by the developer; not a statement by this register)

Trello is IN THE SERVER All Old Pluck animations have been granted permission from Uzukee Part 1 themed Multi anime JoJo game NOTHING IS STOLEN. No HUMANOID stands are in game Commands: /e swap E R (Swaps keybinds, replace E & R with desired ones) /e join 1v1s (TELEPORTS YOU TO 1v1s MODE) /e afk (Joins AFK Area for money!) Menu: Button in Bottom Right or Settings Gear Storage: Menu -> Settings at top! Help: Join our Server Code Goal: 2000 Likes Tutorial is kinda outdated

Last updated by the developer 27 Jan 2026, 03:01 UTC.

0
playing (measured 11 Aug 2026, 05:01 UTC)
604,703
lifetime visits
81%
liked (1,972 👍 / 470 👎)
5,289
favourites (8.7 per 1k visits)
11 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Item Notifier
399 R$
2x Item Inventory
329 R$
VIP Servers (Perm)
279 R$
Storage Slot 3
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8114 August 2026 — 81 % liked23 September 2026 — 81 % liked14 August 202623 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 23:0081no change
14 Aug 2026, 19:3481first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.