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[RP] Tidewater Remastered

[RP] Tidewater Remastered

A Roblox experience owned by Tidal Interactive.

RoleplayENpost-apocalypticmilitary roleplaycivil war

Description (written by the developer; not a statement by this register)

The year is 2117, 85 years after The Flash. After the events of the 2096 "Atlanta Crisis", the east is embroiled in war. Partake in a player-driven dynamic roleplay battlefield between the Brazilian backed People's Republic of Tidewater, and the United States of America. Or alternatively, remain unaligned in an attempt for survival in the ever worsening conditions of the Second American Civil War. Join our community server to be notified of updates, staff events, and more Tidewater is a fan-made remake of After the Flash: Deep Six by ChadTheCreator Private server owners are granted certain admin privileges in their server ! This game contains rapid flashing lights !

Last updated by the developer 8 Aug 2026, 14:42 UTC.

0
playing (measured 10 Aug 2026, 22:51 UTC)
342,515
lifetime visits
89%
liked (849 👍 / 108 👎)
3,784
favourites (11.0 per 1k visits)
11 September 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Broadcast Disruption · other1,545
Buried · other1,456
Stowaway · other1,348
Coastal Assault · other1,267
Seafarer · other1,234
Yankee UXO · other1,163
The Encounter · other987
Experimental Armament · other911
Concealed Carry · other868

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.