[TOP Update] DBZ Path to Power
A Roblox experience owned by Final Hope Studios.
AdventureENDragon Ball ZAnimeOpen-World PVE
[TOP Update] DBZ Path to Power (2022) is an adventure game on Roblox, measured at over 3.9 million lifetime visits. It records 93 playing now, a like rating of 82%, 35,410 favourites.
Description (written by the developer; not a statement by this register)
🐉 Open-World PVE & PVP anime game 👊 Get stronger by facing powerful foes, unlocking new transformations and abilities, completing challenging boss raids, and forging your own path to power! 🔹 Current major update: V6 (Tournament of Power) 🔸 Available on all platforms! 🔸 Free double XP every saturday & +25% XP gain every friday to sunday! 🔸 Dragon Ball chances are doubled every sunday! 🔸 The Control Scheme can be found in-game 🔸 Roblox Plus users obtain 10% additional XP! ❗This game contains flashing lights and effects that may trigger seizures or discomfort in some players❗ 🔶 CREDITS @DEVLocalPlayer: Lead Dev & Scripter @Sejosmi: Builder & Auras @vvvvjuun: Most particle VFX @antoniosoler: Former Builder @Sheikal: Some of the assets found on NPCs @IlyMackie: Helping me test the game from the beginning Windshake module by @boatbomber, Camera Shaker by @sleitnick And a big thank you to anyone else who's helping me make the game better! <3 #DragonBall #DBZ #DBS #PathToPower
Last updated by the developer 23 Aug 2026, 11:43 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Sept 2026, 07:50 | 93 | -28 |
| 23 Sept 2026, 06:50 | 121 | -22 |
| 23 Sept 2026, 05:50 | 143 | -11 |
| 23 Sept 2026, 04:50 | 154 | -18 |
| 23 Sept 2026, 03:50 | 172 | -48 |
| 23 Sept 2026, 02:50 | 220 | -24 |
| 23 Sept 2026, 01:50 | 244 | -19 |
| 23 Sept 2026, 00:50 | 263 | +50 |
| 22 Sept 2026, 23:50 | 213 | -22 |
| 22 Sept 2026, 22:50 | 235 | -9 |
| 22 Sept 2026, 21:50 | 244 | +9 |
| 22 Sept 2026, 20:50 | 235 | +9 |
| 22 Sept 2026, 19:50 | 226 | +18 |
| 22 Sept 2026, 18:50 | 208 | -30 |
| 22 Sept 2026, 17:50 | 238 | +38 |
| 22 Sept 2026, 16:50 | 200 | +2 |
| 22 Sept 2026, 15:50 | 198 | +40 |
| 22 Sept 2026, 14:50 | 158 | -7 |
| 22 Sept 2026, 13:50 | 165 | +17 |
| 22 Sept 2026, 12:50 | 148 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 06:21 | 83 | +1 |
| 13 Oct 2026, 06:20 | 82 | no change |
| 3 Oct 2026, 06:20 | 82 | -1 |
| 23 Sept 2026, 07:50 | 83 | no change |
| 23 Sept 2026, 06:50 | 83 | no change |
| 23 Sept 2026, 06:19 | 83 | no change |
| 23 Sept 2026, 05:50 | 83 | no change |
| 23 Sept 2026, 04:50 | 83 | no change |
| 23 Sept 2026, 03:50 | 83 | no change |
| 23 Sept 2026, 02:50 | 83 | no change |
| 23 Sept 2026, 01:50 | 83 | no change |
| 23 Sept 2026, 00:50 | 83 | no change |
| 22 Sept 2026, 23:50 | 83 | no change |
| 22 Sept 2026, 22:50 | 83 | no change |
| 22 Sept 2026, 21:50 | 83 | no change |
| 22 Sept 2026, 20:50 | 83 | no change |
| 22 Sept 2026, 19:50 | 83 | no change |
| 22 Sept 2026, 18:50 | 83 | no change |
| 22 Sept 2026, 17:50 | 83 | no change |
| 22 Sept 2026, 16:50 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.