[TOP Update] DBZ Path to Power
A Roblox experience owned by Final Hope Studios.
AdventureENDragon Ball ZAnimeOpen-World PVE
[TOP Update] DBZ Path to Power is an adventure experience created on 2022-09-14. It has recorded 2,934,009 lifetime visits and 27,190 favorites. Currently, 333 users are playing. The title holds an 81% like percentage. The description identifies it as an open-world PVE and PVP anime game featuring transformations and boss raids.
Description (written by the developer; not a statement by this register)
🐉 Open-World PVE & PVP anime game 👊 Get stronger by facing powerful foes, unlocking new transformations and abilities, completing challenging boss raids, and forging your own path to power! 🔹 Current major update: V6 (Tournament of Power) 🔸 Available on all platforms! 🔸 Free double XP every saturday & +25% XP gain every friday to sunday! 🔸 Dragon Ball chances are doubled every sunday! 🔸 The Control Scheme can be found in-game 🔸 Roblox Plus users obtain 10% additional XP! ❗This game contains flashing lights and effects that may trigger seizures or discomfort in some players❗ 🔶 CREDITS @DEVLocalPlayer: Lead Dev & Scripter @Sejosmi: Builder & Auras @vvvvjuun: Most particle VFX @antoniosoler: Former Builder @Sheikal: Some of the assets found on NPCs @IlyMackie: Helping me test the game from the beginning Windshake module by @boatbomber, Camera Shaker by @sleitnick And a big thank you to anyone else who's helping me make the game better! <3 #DragonBall #DBZ #DBS #PathToPower
Last updated by the developer 23 Aug 2026, 11:43 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 23:50 | 912 | +18 |
| 24 Aug 2026, 22:50 | 894 | -33 |
| 24 Aug 2026, 21:50 | 927 | +76 |
| 24 Aug 2026, 20:50 | 851 | +49 |
| 24 Aug 2026, 19:50 | 802 | +33 |
| 24 Aug 2026, 18:50 | 769 | -5 |
| 24 Aug 2026, 17:50 | 774 | -9 |
| 24 Aug 2026, 16:50 | 783 | +97 |
| 24 Aug 2026, 15:50 | 686 | -7 |
| 24 Aug 2026, 14:50 | 693 | +22 |
| 24 Aug 2026, 13:50 | 671 | +95 |
| 24 Aug 2026, 12:50 | 576 | +35 |
| 24 Aug 2026, 11:50 | 541 | +47 |
| 24 Aug 2026, 10:50 | 494 | +46 |
| 24 Aug 2026, 09:50 | 448 | +3 |
| 24 Aug 2026, 08:50 | 445 | -22 |
| 24 Aug 2026, 07:50 | 467 | -51 |
| 24 Aug 2026, 06:50 | 518 | -46 |
| 24 Aug 2026, 05:50 | 564 | -79 |
| 24 Aug 2026, 04:50 | 643 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 23:50 | 82 | no change |
| 24 Aug 2026, 22:50 | 82 | no change |
| 24 Aug 2026, 21:50 | 82 | no change |
| 24 Aug 2026, 20:50 | 82 | no change |
| 24 Aug 2026, 19:50 | 82 | no change |
| 24 Aug 2026, 18:50 | 82 | no change |
| 24 Aug 2026, 17:50 | 82 | no change |
| 24 Aug 2026, 16:50 | 82 | no change |
| 24 Aug 2026, 15:50 | 82 | no change |
| 24 Aug 2026, 14:50 | 82 | no change |
| 24 Aug 2026, 13:50 | 82 | no change |
| 24 Aug 2026, 12:50 | 82 | no change |
| 24 Aug 2026, 11:50 | 82 | no change |
| 24 Aug 2026, 10:50 | 82 | no change |
| 24 Aug 2026, 09:50 | 82 | no change |
| 24 Aug 2026, 08:50 | 82 | no change |
| 24 Aug 2026, 07:50 | 82 | no change |
| 24 Aug 2026, 06:50 | 82 | no change |
| 24 Aug 2026, 06:17 | 82 | no change |
| 24 Aug 2026, 05:50 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.