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Merge Simulator

Merge Simulator

A Roblox experience owned by Pixel Bunny Studios.

SimulatorENmerge mechanicsimulatorblock collection

Merge Simulator is a simulator game created on 2022-09-16. It has 138,221,036 lifetime visits and 180,257 favorites. Currently, 73 players are active. The experience holds a 79% like percentage. The description notes that players merge blocks to obtain better blocks.

Description (written by the developer; not a statement by this register)

Merge blocks in this simulator game to get better blocks!

Last updated by the developer 30 Jun 2026, 17:22 UTC.

73
playing (measured 10 Aug 2026, 14:47 UTC)
138,221,036
lifetime visits
79%
liked (68,293 👍 / 17,653 👎)
180,593
favourites (1.3 per 1k visits)
16 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4779first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Rebirths
699 R$
Auto Clicker
550 R$
x2 Cash
399 R$
Multi Hatch
350 R$
Super Luck
299 R$
x2 Gems
299 R$
Luck
189 R$
Instant Delivery
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Block 1 unlocked! · progression34,073,534 · 39.7% win
Block 6 unlocked! · progression25,475,390 · 30.4% win
Block 12 Unlocked! · progression18,144,942 · 21.9% win
Block 18 Unlocked! · progression12,635,789 · 15.2% win
Block 24 Unlocked! · progression6,604,538 · 5.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7923 August 2026 — 79 % liked2 September 2026 — 79 % liked12 September 2026 — 79 % liked22 September 2026 — 79 % liked2 October 2026 — 79 % liked12 October 2026 — 79 % liked22 October 2026 — 79 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 13:0779no change
12 Oct 2026, 13:0679no change
2 Oct 2026, 13:0479no change
22 Sept 2026, 13:0379no change
12 Sept 2026, 13:0279no change
2 Sept 2026, 13:0079no change
23 Aug 2026, 12:5179first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

33,379,250
YouTube views across 24 matched videos

Most-viewed match: “I GOT MAX LEVEL BLOCK in Merging Simulator!”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 9 Oct 2026, 03:20 UTC.