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Piggy: Horror Chapters

Piggy: Horror Chapters

A Roblox experience owned by Bouneit.

HorrorENhorrorsurvivalstory-driven

Piggy: Horror Chapters is a horror experience created on 2022-09-16. It has accumulated 1,556,264 lifetime visits and 3,249 favorites. The game holds an 82% like percentage. Currently, zero users are playing. The description details an infection narrative and credits specific contributors for models and decorations.

Description (written by the developer; not a statement by this register)

In this story, the infection turned out to be worse than they expected. Do you think you can fight this huge infection? Credits: MiniToon - Piggy Reg_MiAbyss - Horror Forest Modelling/Decorations, 'Flack' Model, 'Kenny' Model, 'Dora' Model StylizedJay - 'Robbert' Model martincu11 - Horror House pictures, 'UnknownZizzySmiler' Model, 'UnknownMousySmiler' Model, 'Carlos' Model, 'Miguel' Model, 'Sofy' Model KevinDevelopper4 - 'MonsterPennySmiler' Model, 'MonsterFlackSmiler' Model

Last updated by the developer 21 Jul 2026, 21:53 UTC.

0
playing (measured 11 Aug 2026, 00:22 UTC)
1,556,264
lifetime visits
82%
liked (910 👍 / 206 👎)
3,255
favourites (2.1 per 1k visits)
16 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:223first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Roleplay of Piggy: Horror Chapter! · welcome74,656 · 11.9% win
Horror House Completed · progression1,215 · 3.0% win
Horror Mall Completed · progression1,024 · 3.0% win
5K Visits Collaboration · other622 · 0.00% win
Horror Maze Completed · progression588 · 0.00% win
Horror Forest Completed · progression587 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:5382no change
14 Aug 2026, 11:5382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.