Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
FREE FIRE BLOX 🏆

FREE FIRE BLOX 🏆

A Roblox experience owned by HISPANIC TEAM SHOOTER.

ShooterESbattle royaleshooterarena combat

FREE FIRE BLOX 🏆 is a shooter experience created on 2022-09-17. It has recorded 12,431,990 lifetime visits and 5,969 favorites. The experience holds a 66% like percentage. Currently, zero users are playing. The description notes inspiration from GARENA FREE MAX and mentions competitive and team modes with map updates.

Description (written by the developer; not a statement by this register)

"FREEBLOX" está inspirado en los mejores juegos de disparos en Internet como: GARENA FREE MAX 🏆 Actualmente hay 2 modos de juego: "Competitivo" y "Equipo." Añadiremos más y más mapas. Actualizaciones: -La vida de cada jugador será de 200 -Elección de Mapas -Los mejores jugadores por juego -Nuevo Mapa "Japón"

Last updated by the developer 13 May 2026, 03:29 UTC.

0
playing (measured 11 Aug 2026, 02:46 UTC)
12,431,990
lifetime visits
66%
liked (715 👍 / 364 👎)
5,968
favourites (0.5 per 1k visits)
17 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tompson
299 R$
XM8 EVOLUTIVA
299 R$
Rocket Dragon
249 R$
MP40 Cobra
199 R$
MP40 GOLD
199 R$
+100 Health
199 R$
double jump
149 R$
MP5 Blue
149 R$
M4K1
99 R$
P90
99 R$
SHOTGUN
99 R$
Vip
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,121,397 · 100.0% win
Badge 100 Kills · progression68,038 · 0.00% win
Badge 250 Kills · progression24,367 · 0.00% win
Badge 500 · other10,338 · 0.00% win
1000 Kills · progression3,776 · 0.00% win
2500 Kills · progression629 · 0.00% win
5000 Kills · progression150 · 0.00% win
10000 Kills · progression36 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6613 August 2026 — 66 % liked12 September 2026 — 66 % liked22 September 2026 — 66 % liked22 October 2026 — 66 % liked13 August 202622 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:1966no change
22 Sept 2026, 19:0566no change
12 Sept 2026, 19:0366no change
13 Aug 2026, 18:5166first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.