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Doors But Funny [Floor2🔥] !

Doors But Funny [Floor2🔥] !

A Roblox experience owned by The Black Hole Studio.

HorrorENhorrorroblox doorsdemo

Doors But Funny [Floor2🔥] ! is a horror experience created on 2022-09-17. It has accumulated 5,909,632 lifetime visits and 17,635 favorites. The game holds a 65% like percentage. Currently, zero players are active. The description notes it is a demo of floor 2, inspired by Doors, with updates including a Gampass and chase mechanics.

Description (written by the developer; not a statement by this register)

This game is highly inspired by Doors ⭐ This is the demo of floor 2! The full version is not realesed yet !👑 Floor 2 update ! V2 .5 : Added Gampass Fix glitch Chase update Torch Tool

Last updated by the developer 29 May 2024, 10:32 UTC.

0
playing (measured 10 Aug 2026, 21:02 UTC)
5,909,632
lifetime visits
65%
liked (6,981 👍 / 3,697 👎)
17,633
favourites (3.0 per 1k visits)
17 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ghost Torch !
120 R$
Grimace Shake !
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

What The Dog Doing · other2,439,143 · 0.00% win
Luffy Troll Badge · other2,066,115 · 0.00% win
Ohio Final boss · progression829,782 · 0.00% win
Congratulations ! · welcome632,117 · 0.00% win
Eggy ?.. · collection2,581 · 0.00% win
>:( · other2,163 · 0.00% win
O_O · other859 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6514 August 2026 — 65 % liked3 September 2026 — 65 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:1965no change
14 Aug 2026, 00:1865first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.