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📕 2d Game

📕 2d Game

A Roblox experience owned by Tifi Studios.

AdventureENtopdownadventurestory-driven

📕 2d Game is an adventure experience created on 2022-09-17. It has recorded 860,775 lifetime visits and 6,660 favorites. The current player count is 0, with a 77% like percentage. The game features a top-down style adventure theme.

Description (written by the developer; not a statement by this register)

A Topdown/2D Style Adventure Game! Traverse through your house, sewers and even escape prison, to unlock new parts of the stories! ------------- INFO ------------- Massive thanks to the Quest for the Lost TV Remote game by, The Atomic Studio for the inspiration! All the assets for this game was made using Paint 3D.

Last updated by the developer 21 Apr 2025, 10:54 UTC.

0
playing (measured 11 Aug 2026, 05:02 UTC)
860,775
lifetime visits
77%
liked (1,318 👍 / 390 👎)
6,662
favourites (7.7 per 1k visits)
17 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

hello ren
3,000 R$
donation
1,000 R$
donation
500 R$
donation
250 R$
Multiplayer Laser Gun
200 R$
Multiplayer Rocket Launcher
125 R$
donation
100 R$
Multiplayer Sword
75 R$
donation
50 R$
donation
25 R$
donation
10 R$
donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rock and Scissors · other77,675 · 0.00% win
cracked open · collection52,886 · 0.00% win
The Beginning of an Adventure · welcome51,783 · 100.0% win
Welcome to Jail. · welcome47,701 · 0.00% win
Hardcoded · other43,181 · 0.00% win
lighted up! · other15,889 · 0.00% win
it doesnt work without the paste · other14,174 · 0.00% win
need a babysitter · other14,015 · 0.00% win
how does a bone grow stuff · other13,557 · 0.00% win
get da wood · other13,166 · 0.00% win
To the Moon! · progression10,064 · 0.00% win
A Helping Hand · other8,082 · 0.00% win
A Man, An Officer, A City. · other6,382 · 0.00% win
space, ALREADY?! · other3,714 · 0.00% win
ok, noted! · other2,827 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:4877no change
14 Aug 2026, 16:4677first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.