Studville: Remastered
A Roblox experience owned by Time Corridors Studio.
Fighting & PvPENbrickbattleretroarchival
Description (written by the developer; not a statement by this register)
UPDATES WILL BE SLOW SINCE I'M NOT ON ROBLOX MUCH ANYMORE. Welcome back to Studville — a tribute to one of ROBLOX’s classic brickbattle experiences, lovingly restored for modern players. This project was originally started by a friend, but after circumstances led to their departure, I decided to take up the mantle myself. I’ve always been deeply passionate about Studville and wanted to make sure the effort and creativity behind it weren’t lost to time. My goal is to preserve this piece of ROBLOX history while adding my own touch to complete what was started. This rework exists purely for archival and creative purposes. I do not wish to profit from it. CREDITS: Qaloof - Music Composition, Script Restoration Linkrun - Thumbnails Dino77 – Original Studville 567koala – Map Port
Last updated by the developer 24 Jul 2026, 03:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 04:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 10:49 | 98 | no change |
| 18 Aug 2026, 10:46 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.