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Crossing Simulator[Open Beta]

Crossing Simulator[Open Beta]

A Roblox experience owned by Plasma Gaməs.

SimulatorENcrossy road cloneincremental/idlerebirth mechanic

Description (written by the developer; not a statement by this register)

HOW TO PLAY: 💰Make money by crossing the road ♻️Rebirth to earn rewards ✔️Upgrade your multiplier to earn more 💎Find special cars that give perks 🌎Unlock and explore new worlds 📈Compete and climb to the top of the leaderboards ✏️Use code "Beta" for 80 cash ✏️Use code "Release" for 10 Gems 👑Roblox Premium members earn money slightly faster👑 Owner: Plasma_Official Builder: drage481 Tester: Thepac908 Tags: impossible hard easy crossy crosy crossing simulator car vehicle road legends

Last updated by the developer 3 Jun 2025, 23:19 UTC.

0
playing (measured 11 Aug 2026, 14:17 UTC)
393
lifetime visits
88%
liked (14 👍 / 2 👎)
6
favourites (15.3 per 1k visits)
19 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Multiplier
799 R$
2x Rebirth Rewards
599 R$
Lucky!
299 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

World 1 · progression137 · 0.00% win
Rebirth · progression41 · 0.00% win
10 Hits · progression22 · 0.00% win
A Special Car · other8 · 0.00% win
10 Special Cars · collection1 · 0.00% win
100 Hits · progression0 · 0.00% win
1000 Hits · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.