Faminator 2 [old]
A Roblox experience owned by gw.io.
SurvivalENsurvivalcivilization buildingresource gathering
Description (written by the developer; not a statement by this register)
survive. thrive. civilize. v1.55 - released the last update... - maybe might make faminator 3 - this update is unfinished, as i stopped working on it v1.54 - added revive thing - fancied up gui - hopefully reduced server workload - fixed most of the render distance bug - made time a little faster - added cobalt, better than mythril - added 4 new shields - new sword type: lance - added many buildings - added glacier buildings and tools - fixed some bugs - new max items limit - changed some guis - added cows - and some unlistable things... .gg/4TGbpExJDG
Last updated by the developer 15 Mar 2025, 05:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 05:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.