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Yump N Chill

Yump N Chill

A Roblox experience owned by plantings at home.

Fighting & PvPENswordsragdollpremium

Description (written by the developer; not a statement by this register)

For who YUMP ALL SWORDS ARE SUBJECT TO CHANGE Premium Members get 2x Tokens Per Minute VIP Members get 2x Tokens Per Minute, 2x Login Bonus and VIP commands CTRL to sprint T - Ragdoll (VIP only) Credits : Plantings [Builder] xVentt [GFX and Icon Designer] alanomoly [GFX] Vivian_Desu [Animator] ImDatGuy [Builder] Tohru_Des [everything else] Other Scripts that aren't mine [ Friend Locator, Adonis Admin Commands, Nexsus VR]

Last updated by the developer 21 Dec 2024, 12:17 UTC.

0
playing (measured 14 Aug 2026, 05:16 UTC)
35,154
lifetime visits
72%
liked (142 👍 / 56 👎)
349
favourites (9.9 per 1k visits)
23 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 05:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FAST ROLLS
400 R$
VIP
400 R$
Infinite Toys / Funny Gear
250 R$
Auto Roll
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

2023 Egg Hunt · collection181 · 0.00% win
The Sweep · other153 · 0.00% win
Homeless · other51 · 0.00% win
Super Mine Sweep · other27 · 0.00% win
Perfect Game · other17 · 0.00% win
Collector · collection7 · 0.00% win
The Ultimate Challenge · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.