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Let's Run !๐Ÿคก๐Ÿ”ช (OBBY)

Let's Run !๐Ÿคก๐Ÿ”ช (OBBY)

A Roblox experience owned by IDSTUDIOS.

ObbyENhorrorclownbackrooms

Let's Run !๐Ÿคก๐Ÿ”ช (OBBY) is an obby experience created on 2022-09-24. The game records 570,702 lifetime visits and 8,793 favorites. Current player count stands at zero. The title holds a 67 percent like percentage. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

If you ever encounter any bugs, private servers are now free! ๐Ÿƒ Welcome to the immersive world of LET'S RUN ! Play the game with max graphics for an immersive experience! ๐Ÿคก Don't blink, outrun the shadows.. โš ๏ธ However, please note that this game contains flashing lights ๐Ÿ”ฅ Join our Roblox group, IDSTUDIOS, to receive a free stage skip as a token of appreciation. ๐ŸŽฎ[BETA] Let's Run has a save stage system, so you won't lose progress if you leave. Get the SwiftPass for 2 stage skips saved to your data. Enjoy the game! ๐Ÿš€ โš ๏ธ Premium users can unlock exciting advantages such as enhanced speed, 150% extra health, and exclusive discounts on our unique UGC items! ๐Ÿ’ช [Released August 19, 2023] (https://www.roblox.com/groups/13665560/IDSTUDIOS) for your stage skip! Attributions: https://devforum.roblox.com/t/Credits/2515063 Tags: obby, horror, adventure, escape room, surreal, prison break, strange phenomena, creepy clown, creepy atmosphere, backrooms

Last updated by the developer 3 Jan 2026, 03:12 UTC.

0
playing (measured 10 Aug 2026, 17:37 UTC)
570,702
lifetime visits
67%
liked (1,484 ๐Ÿ‘ / 747 ๐Ÿ‘Ž)
8,791
favourites (15.4 per 1k visits)
24 September 2022
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP Pass !๐ŸŒŸ
400 R$
Invisibility Cloak ๐Ÿ‘ป
250 R$
Jump Coil ๐Ÿ’จ
135 R$
Speed Coil ๐Ÿ’จ
135 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome to Let's Run!๐Ÿ‘‹ ยท welcome351,803 ยท 100.0% win
First 28 Stages!๐Ÿ†๐Ÿ’ช ยท progression17,320 ยท 0.00% win
Pinky's Secret Bedroom!๐ŸŽˆ๐ŸŽŠ ยท secret6 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

6714 August 2026 โ€” 67 % liked24 August 2026 โ€” 67 % liked3 September 2026 โ€” 67 % liked13 October 2026 โ€” 67 % liked14 August 202613 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 66โ€“68 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 23:3467no change
3 Sept 2026, 22:0367no change
24 Aug 2026, 20:0767no change
14 Aug 2026, 20:0567first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.