[big oil rig 🛢️🦅] Miner's Haven Mod
A Roblox experience owned by Miner's Haven Mod.
TycoonENminingsimulationmod
Miner's Haven Mod is a tycoon experience created on September 24, 2022. The game has accumulated 592,120 lifetime visits and holds 2,100 favorites. Currently, two players are active. The title maintains a 73% like percentage. Rules prohibit cheating, macroing, and currency farming in public servers. Codes such as 500kVisits!! are available for use.
Description (written by the developer; not a statement by this register)
RULES: Do not cheat / exploit. Do not macro (unless you Leaderboard Banned your account.) / autorebirth. Do not currency farm in public servers Do not ore boost. (sending ores to other peoples base) Have fun, dont be toxic Codes: 500kVisits!! Turn off "LightingEffects" in settings to turn off rain. ⚠️We have a strict policy against macro-usage as they often provide an unfair advantage over other players. Please Leaderboard Ban your account if you want to macro, otherwise, you will be banned. ⚠️ Do not currency farm in public servers. Copyright (c) 2019 Andrew Bereza Provided for public use in educational, recreational or commercial purposes under the Apache 2 License. Gamepasses and products offered with permission from the original creator.
Last updated by the developer 29 Mar 2026, 19:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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