FZC Hangout! [UPDATE!]
A Roblox experience owned by Friend Zone Crew.
Social & hangoutENsocial hangoutcommunity grouproleplay
Description (written by the developer; not a statement by this register)
WELCOME TO THE OFFICIAL FZC HANGOUT! -Recently Added- 🎥 Cinema now has rolling images! ⏲Leader Board has been fixed! now you can race your friends to the top! 👑 Roles, and overhead gui have also been fixed! 🌲 More scenery has been added to make the gameplay better! 👕FZC merch is available as well go check it out in the NEW merch room! 🤑Don't forget to join the group for FUTURE giveaways! This is a safe space and a judgement free zone. Stay as long as you'd like. We appreciate you for being here! Much love from FZC to you. <3 Group Link! https://www.roblox.com/groups/626376/Friend-Zone-Crew#!/about
Last updated by the developer 7 Feb 2026, 14:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 07:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.