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Halls

Halls

A Roblox experience owned by TurtleWave Games.

HorrorENhorrorinspired by Doorssurvival

Description (written by the developer; not a statement by this register)

Can you survive the underground hotel? Inspired by Doors. Thanks to RobloxerBoy for the crucifix model Play with your graphics quality at full graphics. Update log: 3K visits update: crucifix Coming soon: new floor admin commands: :kill and :ff, more coming soon (these only work for devs!)

Last updated by the developer 29 Sept 2023, 20:57 UTC.

0
playing (measured 11 Aug 2026, 05:17 UTC)
3,507
lifetime visits
73%
liked (11 👍 / 4 👎)
8
favourites (2.3 per 1k visits)
25 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Teleport
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Can you survive · welcome453 · 0.00% win
Is this the exit? · secret9 · 0.00% win
Back to work · welcome8 · 0.00% win
No fear · other6 · 0.00% win
Robbing · other6 · 0.00% win
A brick door? · secret6 · 0.00% win
Break time. · other4 · 0.00% win
Is this the end? · progression4 · 0.00% win
Is my room ready yet? · other3 · 0.00% win
Chase through the multiverse. · other3 · 0.00% win
There is fear. · other3 · 0.00% win
Another universe? · secret3 · 0.00% win
corruption · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.