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ABC Lore

ABC Lore

A Roblox experience owned by NeoCraft.

HorrorENhorroralphabet themebeta

ABC Lore is a horror experience created on 2022-09-27. It has recorded 24,937,125 lifetime visits and 48,026 favorites. The game holds a 70% like percentage and currently has 18 players. The description notes it is in beta and contains jumpscares.

Description (written by the developer; not a statement by this register)

A new and unique horror game.. 📝 It was time for a new day until the incident happened. Now you’re faced with surviving the alphabetical abominations. Can you uncover the story of Alphabet Anomalies? ⚠️ This game contains jumpscares, flashing lights and loud noises. WARNING! 🎧 Headphones recommended. 🛠️ This game is in beta; Many things are subject to change. 👍 If you like the game... give it a like! 📌 Join the group to help support the game! https://www.roblox.com/groups/6265281/RAINBOW-FRIENDS

Last updated by the developer 25 Jul 2026, 18:47 UTC.

18
playing (measured 10 Aug 2026, 14:30 UTC)
24,937,125
lifetime visits
70%
liked (12,251 👍 / 5,245 👎)
48,100
favourites (1.9 per 1k visits)
27 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:306first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Q
350 R$
S
350 R$
N
350 R$
P
350 R$
Y
299 R$
U
250 R$
X
250 R$
Z
199 R$
T
199 R$
V
199 R$
R
199 R$
W
199 R$
O
199 R$
Ragdoll Button
60 R$
Sprint
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome7,344,388 · 91.6% win
A jumpscare · other2,133,037 · 19.2% win
B jumpscare · other215,805 · 2.7% win
Beat the game · progression33,620 · 0.00% win
Chapter 2 · progression26,548 · 0.00% win
Chapter 3 · progression4,302 · 0.00% win
PRO BAGDE · other285 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7023 August 2026 — 70 % liked2 September 2026 — 70 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:1870no change
23 Aug 2026, 16:0270first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.