Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Old Republic: Galaxy of War [Alpha]

Old Republic: Galaxy of War [Alpha]

A Roblox experience owned by [TOGR] The Original Galactic Republic.

RoleplayENStar WarsMMORPGRoleplay

Description (written by the developer; not a statement by this register)

⚠️ THIS GAME IS STILL IN EARLY ALPHA ⚠️ Please remember that due to the early state that content will be very limited, bugs are bound to appear, and changes from small to massive will be done. Please report bugs or issues to the team! Also, all game progress will be reset upon beta release. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ❗ START YOUR JOURNEY IN THE OLD REPUBLIC ❗ You can pick your faction, class, and way of life! Start from a simple citizen in the galaxy and make your way up to the highest levels of society or join in the massive galactic conflict by joining the Republic Army or Sith Empire. Maybe you will even become a powerful Jedi or Sith, or find yourself in a part of the Mandalorians. 🌌 Explore many worlds in the galaxy 🧰 Build up your equipment and gear 🦾 Grow your skills and abilities 👀 Find your path, and take it ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ There is so much more to come, so help as out by just playing, suggesting things, and/or finding bugs.

Last updated by the developer 9 Aug 2026, 23:56 UTC.

0
playing (measured 14 Aug 2026, 17:23 UTC)
435
lifetime visits
87%
liked (13 👍 / 2 👎)
18
favourites (41.4 per 1k visits)
28 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 17:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Player · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.