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[CHILL] Vibe Forest

[CHILL] Vibe Forest

A Roblox experience owned by midzuro.

Social & hangoutENhangoutexplorationsocial

Description (written by the developer; not a statement by this register)

A realistic forest where you can hangout and explore with your friends! This experience is highly unoptimized, we recommend you have good specs to run the game․ 🌲UPDATE V2🌲 - [NEW] Emotes GUI (9 emotes) - Implemented VR Support - VIP Gamepass (Access to special commands & VIP tag) - Fixed bugs - Expanded Map 💻Commands💻 - /korblox - /headless - /re or /reset to refresh your avatar 🔔 More updates coming soon! **Please keep in mind that game development is still undergoing, that includes most of the existing VIP benefits as well as the whole map still being unfinished or unexistent.**

Last updated by the developer 18 Oct 2023, 02:29 UTC.

0
playing (measured 13 Aug 2026, 06:50 UTC)
1,230
lifetime visits
92%
liked (22 👍 / 2 👎)
20
favourites (16.3 per 1k visits)
28 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Gamepass
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome276 · 0.00% win
You met the Owner! (Hike) · social113 · 0.00% win
10 Minutes · other103 · 0.00% win
1 Hour · other63 · 0.00% win
You spent 24 hours in Vibe Forest · other35 · 0.00% win
You met the Developer Dragonn! · other27 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.