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Doors Figure RP

Doors Figure RP

A Roblox experience owned by Official Figure Hangout Group.

RoleplayENfigure roleplayhorror themecommunity hangout

Description (written by the developer; not a statement by this register)

The game I've made back in 2022. Official Group: https://web.roblox.com/groups/16189682/Official-Figure-Hangout-Group#!/about

Last updated by the developer 6 Jun 2026, 14:44 UTC.

0
playing (measured 11 Aug 2026, 11:34 UTC)
177,123
lifetime visits
58%
liked (136 👍 / 99 👎)
473
favourites (2.7 per 1k visits)
29 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
120 R$
Crucifix
80 R$
Flashlight
80 R$
Vitamins
40 R$
Skeleton Key
40 R$
Donation!
20 R$
Every Purchase Price Growes Up
13 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome121,401 · 100.0% win
Dead Noob · other61,704 · 100.0% win
Ambush? · other39,020 · 0.00% win
Meet a Jack · other38,821 · 100.0% win
Join to LSPLASH · welcome36,825 · 0.00% win
He Allways Watching For You... · other26,882 · 100.0% win
100K Visits Party👏🏻 [NOT AVAILBLE] · other22,690 · 0.00% win
Magic Book · collection21,998 · 100.0% win
Meet a Timothy · other15,549 · 0.00% win
SECRET · secret12,732 · 0.00% win
Backrooms? · other10,284 · 0.00% win
Baller Event [NOT AVAILBLE] · social10,267 · 0.00% win
50k VISITS [NOT AVAILBLE] · other9,749 · 0.00% win
SUS · other9,168 · 0.00% win
Met the Owner · social7,486 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.