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Frosty's Late Night Talk Show

Frosty's Late Night Talk Show

A Roblox experience owned by Frosty's Late Night Talk Show Official Group.

Social & hangoutENtalk showsocial simulationinteractive roleplay

Description (written by the developer; not a statement by this register)

Talk show? Count me in! FLNTS is an interactive talk show game where your beloved hosts Frosty and Skally call upon the audience to ask you questions. Occaisionally, we'll have a dedicated guest on stage as well! Inspired by 74j's "Grocery Gang Talk Show".

Last updated by the developer 2 Oct 2024, 08:13 UTC.

0
playing (measured 14 Aug 2026, 23:20 UTC)
927
lifetime visits
94%
liked (30 👍 / 2 👎)
20
favourites (21.6 per 1k visits)
30 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 23:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Frosty's Epic NFT!
1,000 R$
Money Maker Magic Man NFT
750 R$
Skally's Even More Epic NFT!
500 R$
Punching Bag NFT!
500 R$
Backstage Access
100 R$
Security Camera
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Exit · other101 · 0.00% win
bad audience · welcome40 · 0.00% win
Frosty The Host · collection36 · 0.00% win
Power Tripper · progression15 · 0.00% win
badder audience · other5 · 0.00% win
real · other0 · 0.00% win
Good Audience · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.