[🎶] Pet Trading Card
A Roblox experience owned by Sauri Studios.
SimulatorENclickercard collectionsimulator
[🎶] Pet Trading Card is a Roblox experience created on 2022-09-30. It has recorded 14,330,401 lifetime visits and 52,357 favorites. The game holds a 92% like percentage. Currently, zero users are playing. The genre field is null. The description identifies it as a clicker game involving trading card mechanics and pet collection.
Description (written by the developer; not a statement by this register)
✅Make sure to Like + Favorite + Follow the game to get updated!! ✅ 🎡 Carnival Event 🎶 Music Festival Limited Pack Welcome to Pet Trading Card Simulator! a clicker game based on trading card games, buy coin booster packs, collect awesome pet cards, send them to the album, and gain rewards for having the biggest collection of Roblox! 💬 Use code "LIKESS26" for an ultra-luck potion! 👍 Next code will be announced at 30,000 Likes (we are almost there) HOW TO PLAY: 🖱️ Click on your screen to open Coin Packs 🎴 Buy better Coin Packs to earn more coins per click 🐾 Open Pet Booster Packs to equip pets and earn more 🔁 Rebirth to get an ore pay multiplier 💎 Use gems to make shiny pets ✨ Grade your cards to earn more multiplier ☑️ Roblox Premium members can equip 1 extra pet! 🔔 Follow and favorite for weekly updates!
Last updated by the developer 7 Aug 2026, 19:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:19 | 92 | no change |
| 23 Aug 2026, 18:04 | 92 | no change |
| 13 Aug 2026, 18:04 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.