Bastion
A Roblox experience owned by Infinity Syndicate.
ShooterENcapture the flagteam-based combatPvP
Description (written by the developer; not a statement by this register)
- Exploiting punishment is on case by case basis. We reserve the right to call a win the moment someone on your team exploits. - Glitching is not allowed. - Frog jumping is allowed. - Spawn killing = auto ban. - Auto clicker allowed. - Spamming/harassment is not allowed. - The final decision on punishment for an offense will rest in the hands of the defense host. - At least 9 defenders and 6 raiders for an official raid. - Admin abuse results in a voided raid. - This is a dual cap terminal to 1200 seconds. - If there has been no successful capture to 1200 seconds within 60 minutes of the raid beginning, the raid will result in an automatic victory for the Infinity Syndicate
Last updated by the developer 14 Feb 2023, 05:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 12:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.