Discontinued
A Roblox experience owned by Missing Services.
HorrorENbackroomshorrordoors-inspired
Description (written by the developer; not a statement by this register)
Re-opened for archival purposes. There are no plans to update the game. A Backrooms styled Doors game. Inspiration from LSPLASH's Doors and K. Pixels Backrooms. Entities from various Backrooms concepts. Doors 50 and 100 are currently unfinished. Use code Pre-Alpha for 600 Backcoins and 6 Revives. ❗ It is HEAVILY RECOMMENDED that you play this game without any help or guide; it's trial and error. Use each death as a lesson. ⚠️ Epilepsy and sound warning (Settings are available) 🎧 Headphones recommended 📷 Max graphics HEAVILY recommended ❤️ Join the Missing Services group for a free Revive! 🛠️ This game is in Pre-Alpha; Many things are subject to change, and some things may break. 📋 Credits can be located in the lobby store.
Last updated by the developer 24 May 2026, 18:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.