Morocco Mall
A Roblox experience owned by Roblox Fountain Server.
OtherENreal-world landmarkarchitecturefountain
Description (written by the developer; not a statement by this register)
Swell is a punctuating centerpiece for Morocco Mall’s exterior pathways and shops, situated at the heart of the mall’s succulent gardens and spans across 200 meters in length. The fountain’s name derives from an ocean’s swell, and from the wavelike motion of the fountain’s undulating jets. Pulsing columns of water capable of reaching 60 meters high, melodically emit from the eye-shaped basin, seamlessly in sync with the arching streams of water that sway to the fountain’s soundtrack of Moroccan, Arab and International music. Its perimeter and plant covered amphitheater entice visitors and locals alike to rest and relax by the fountain for an escape of magical entertainment. During day performances, the fountain is a crystalline stage, with rays of sunlight bouncing off the water play. Come sundown, the white light infuses the fountain with romance, transforming each choreographed piece into a lover’s serenade. Roblox fountain by Vance and Debug. Real fountain designed by WET.
Last updated by the developer 24 Jul 2026, 16:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 15:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.