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BOSS SHOOTER: MainComplex [PvE Co-op]

BOSS SHOOTER: MainComplex [PvE Co-op]

A Roblox experience owned by MoonSpire Interactive.

ShooterENPvE Co-opLooter ShooterSci-Fi

Description (written by the developer; not a statement by this register)

[BETA] ⚔️ CO-OP PvE BOSS SHOOTER Experience the ultimate Destiny-inspired tactical Looter Shooter. Team up with friends to defeat massive enemies, complete high-stakes missions, and build your legend in the Complex! 👍 LIKE the game and JOIN our Group for updates and to support us! 📢 NEW STUFF! UPDATED WEEKLY! FEATURES: 🔹 BOSS FIGHTS: Engage in intense, multi-stage PvE Boss encounters. 🔹 TACTICAL CO-OP: Squad up for Story Missions and endgame challenges. 🔹 PROGRESSION: Unlock unique Weapons, Characters, and Loadouts. 🔹 RPG ELEMENTS: Customize your arsenal to survive the simulation. THE LORE: The year is 2067. As an Operative created by the Overseers, you must defend humanity from corrupted humans and rising factions within the simulation. Reclaim lost ground, uncover hidden truths, and survive the Complex. CONTROLS: Dash: PC - [Q] XBOX - [B] Slide: PC - [L-Ctrl] XBOX - [Y] MainComplex is currently in BETA. We are actively adding new chapters, weapons, and systems based on your fe

Last updated by the developer 13 Jul 2026, 03:52 UTC.

0
playing (measured 11 Aug 2026, 02:33 UTC)
66,736
lifetime visits
58%
liked (171 👍 / 122 👎)
1,301
favourites (19.5 per 1k visits)
1 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Drop Rate
350 R$
2x Cash
180 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Trained Survivor · progression5,228 · 0.00% win
Sudden Assault · other928 · 0.00% win
Archive: The First Transmission · other477 · 0.00% win
Recovered Syndicate Log - Command Relay · collection93 · 0.00% win
[CONTACT LOG - ENTRY:ECHO/002]45 · 0.00% win
Archive Log - VIREN PROTOTYPE · other31 · 0.00% win
Recovered Log: GDN-04| "The Conductor" · other20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.