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doggo hood 🐾 [BETA]

doggo hood 🐾 [BETA]

A Roblox experience owned by Official Doggo Studio.

Fighting & PvPENbattle arenaanimal themebeta test

Description (written by the developer; not a statement by this register)

doggo hood is a game where you must fight with other doggos with a bone in order to win the match controls M - go back to menu E - use ability C - slide left shift - run left control/right control - shift lock credits https://www.roblox.com/users/269230330/profile - builder https://www.roblox.com/users/114536204/profile - builder https://www.roblox.com/users/1894685129/profile - tester notes - the person who made this game is DUMB!! please report any bugs in our community server - all music in this game was made by https://www.roblox.com/users/1718669358/profile

Last updated by the developer 18 May 2025, 15:16 UTC.

0
playing (measured 13 Aug 2026, 05:18 UTC)
1,080
lifetime visits
77%
liked (10 👍 / 3 👎)
14
favourites (13.0 per 1k visits)
1 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 CASH
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cheeseburger · collection446 · 0.00% win
Pointless Game · other179 · 0.00% win
Killer · other122 · 0.00% win
Sore Loser · other101 · 0.00% win
Winner · other57 · 0.00% win
Barely Made It · progression48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.