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(NEW) Escape The Evil Hospital Obby!

(NEW) Escape The Evil Hospital Obby!

A Roblox experience owned by Classic Roblox Obbys.

ObbyENhospital themeremakeparkour

Description (written by the developer; not a statement by this register)

The evil doctor has locked you inside of the hospital and you must escape! There are 23 stages for you to complete! Can you Escape The Evil Hospital Obby? Make sure to leave a like and favorite for more fun obbys! Be sure to join Classic Roblox Obbys! https://www.roblox.com/communities/738651892/Classic-Roblox-Obbys Buying gamepasses really help support the game! :D Thanks for playing! :D Tags: Obby Fun Classic New Army Parkour Training Spin Easy Obstacle Course Adventure Old Lava Race Hospital [This is a remake of PlatinumFalls original game so all credit goes to him]

Last updated by the developer 2 Jan 2026, 06:38 UTC.

0
playing (measured 11 Aug 2026, 10:15 UTC)
495,428
lifetime visits
72%
liked (171 👍 / 68 👎)
69,310
favourites (139.9 per 1k visits)
3 August 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
350 R$
Flying Cloud
350 R$
Laser Gun
350 R$
Classic Plane
200 R$
Grapple Hook
175 R$
Super Coil
150 R$
Speed Coil
99 R$
Gravity Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Escaped The Evil Hospital Obby! · progression31,192 · 15.4% win
Secret Badge?!?! · secret581 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked3 September 2026 — 72 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:0872no change
24 Aug 2026, 21:1772no change
14 Aug 2026, 21:1672first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.