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Obby but its Stairs

Obby but its Stairs

A Roblox experience owned by ObbyByMorl.

ObbyENstairsparkour45 stages

Description (written by the developer; not a statement by this register)

👑 Welcome Obby but its Stairs👑 50 LIKES FOR NEXT UPDATE 🚀 ☄️ Join the group for perks ! ☄️ : https://www.roblox.com/groups/16027044/ObbyByMorl#!/about 🎉 If you need a game fun to play, you're in the right place :D 🎉 Invite your Friends to make it Faster ! ☑️ Please do not dislike the game if you do not like it 💛 Total Stages: 45 🎯 ✔️ Like and Favorite for Good luck! :D ✔️ Tags (Ignore) : Impossible , nightmare , ,undefeatable , obby , difficult ,chartobby , high , jump , highjump , hard

Last updated by the developer 7 Jan 2023, 15:25 UTC.

0
playing (measured 11 Aug 2026, 03:35 UTC)
20,592
lifetime visits
47%
liked (7 👍 / 8 👎)
13
favourites (0.6 per 1k visits)
2 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Flying Carpet
349 R$
🌟VIP🌟
149 R$
Grapple Hook
149 R$
Gravity Coil
139 R$
x2 Coins
129 R$
Double Jump
119 R$
Speed Coil
49 R$
Radio
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 10 · progression12,155 · 0.00% win
Stage 20 · progression2,766 · 0.00% win
Stage 30 · progression1,266 · 0.00% win
Stage 40 · progression193 · 0.00% win
You played ! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.