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GUESS THE KPOP MV [NEW MAP]

GUESS THE KPOP MV [NEW MAP]

A Roblox experience owned by Vladislaus.

MinigamesENmusic videok-poptrivia

GUESS THE KPOP MV [NEW MAP] is a minigame experience created on October 2, 2022. The title has accumulated 1,128,828 lifetime visits and 7,866 favorites. Current player count is zero. The experience holds a 66 percent like percentage. Tags include K-pop groups such as BTS, Blackpink, and Twice.

Description (written by the developer; not a statement by this register)

❓How to play ⬇ cat & dog❌ cat and dog✅ 🏷️Tags | kpop bts blackpink twice nct txt exo aespa newjeans girls generation red velvet guess the kpop guess the mv babymonster

Last updated by the developer 14 Sept 2025, 12:39 UTC.

0
playing (measured 12 Aug 2026, 07:53 UTC)
1,128,828
lifetime visits
66%
liked (753 👍 / 389 👎)
7,859
favourites (7.0 per 1k visits)
2 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You visited Guess the Kpop MV! · welcome627,927 · 100.0% win
Blackpink · other67,696 · 0.00% win
Newjeans · other48,216 · 0.00% win
Babymonster · other37,121 · 0.00% win
Twice · other27,448 · 0.00% win
BTS · other23,854 · 0.00% win
Stray kids · other21,396 · 0.00% win
Le sserafim · other20,360 · 0.00% win
IVE19,728 · 0.00% win
(G)I-DLE · other19,202 · 0.00% win
Enhypen · other18,729 · 0.00% win
Aespa · other15,502 · 0.00% win
Itzy · other12,730 · 0.00% win
Txt · other12,638 · 0.00% win
Seventeen · other6,981 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6614 August 2026 — 66 % liked3 September 2026 — 66 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:4566no change
14 Aug 2026, 14:3366first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.