[LEGACY] Tearmark
A Roblox experience owned by Rascal Games.
HorrorENsurvival horrorhome invasionaudio cues
Description (written by the developer; not a statement by this register)
🔴THIS GAME IS AN OLD GAME, IT IS BUGGY AND WILL NOT GET FIXED/UPDATED🔴 Welcome to Tearmark, a survival horror game. This game has loosely taken inspiration from other games of this genre. 🚪 As you navigate the darkened rooms and corridors of your house, your task is clear: Collect the clock batteries and reach 6AM then escape. 🎧 Headphones recommended. Sound cues are very important. 🛠️ Acknowledge that "Tearmark" was in its early development, bugs may occur at any given time. ⚠This game contains loud noises and flashing images/lights. 🔴This game is a trial and error game, play it and keep trying to understand how it works. Tags: Horror, Tearmark, Survival Horror
Last updated by the developer 1 Jul 2026, 13:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 05:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.