[🎃 HALLOWEEN] Robloxian's Slap Battles!
A Roblox experience owned by Rob-On Studio.
Fighting & PvPENfan-gameglovescombat
[🎃 HALLOWEEN] Robloxian's Slap Battles! is a fighting-pvp experience created on 2022-10-02. The game records 1,820,470 lifetime visits and 3,108 favorites. Currently, zero users are playing. The title holds a 73% like percentage. It functions as a fan-game of Slap Battles, featuring unique gloves and abilities within a custom engine and map structure.
Description (written by the developer; not a statement by this register)
---{ WELCOME TO ROBLOXIAN'S SLAP BATTLES! 🧤}--- Robloxian's Slap Battle's is a fan-game (not a rip-off) of the hit game "Slap Battles", developed by @Tencelll. In this game, you can slap people to oblivion using gloves on handles. For an engine and map made from scratch, you are sure to have a different and fun experience than other Slap Battle's fangames out there. There is many different gloves in this game with unqiue abilities that are different from the original game. You can defend yourself, slap your foes (and friends), slap people off towers, and more! Update logs are in-game. Shutdown = hotfix.. or UPDATE!! Inspirations: Slap Battles Fisch ..and more Owner: @RobPlayz929 Co-Owner: @Onett432175 P.S. We are new developers. Expect many mis-haps, bugs, errors, and more. Tags (ignore): killstreak, slap battles, fun, slap, battle, fighting, robloxian, player, ability, slap tower, steal a brainrot, slapper, knockback
Last updated by the developer 19 May 2026, 15:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.