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[EVENT] Dragon Trainer Simulator 🐲

[EVENT] Dragon Trainer Simulator 🐲

A Roblox experience owned by Last Chance Games.

SimulatorENfantasyboss battlestower climbing

[EVENT] Dragon Trainer Simulator 🐲 is a simulator experience created on 2022-10-03. The game has recorded 2,559,949 lifetime visits and holds 13,957 favorites. Currently, zero users are playing. The title maintains a 92% like percentage. It falls under the simulator genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

🐲 Welcome to Dragon Trainer Simulator 🐲 Dragon Trainer Simulator is a game where you are the protector of all Dragons, train new dragons, use spells to kill corrupted enemies, explore new worlds and destroy huge bosses to become the greatest Dragon Trainer of all worlds! 🐉 - Unlock powerful dragons! 🔰 - Earn welcome gifts just by playing! 👾 - Fight epic boss battles and explore new worlds! 🐉 NEW EVENT: Dragon Conquest 🗼 [Update 0.26] NEW CHALLENGE AWAITS : Infinite Tower is now available in World 2! Get as HIGH as you can, BEAT Enemies & Bosses, Climb on Leaderboard, EARN amazing Rewards. Thank you for playing! 👍Thumbs up and favorite for more updates! 🌟 7500 LIKES CODE: LIKE7500 ❤️ NEW CODE AT 10000 LIKES ⭐️LIKE US, SUPPORT THE DEVELOPMENT⭐️ ❤️ This game is still in development! Let us know your feedback and like our game to support it! ⭐ You can join our community server below to give us suggestions or report bugs!

Last updated by the developer 29 Sept 2025, 10:44 UTC.

0
playing (measured 10 Aug 2026, 15:37 UTC)
2,559,949
lifetime visits
92%
liked (11,417 👍 / 1,045 👎)
13,953
favourites (5.5 per 1k visits)
3 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
1,999 R$
Wand Multi Open
1,299 R$
Multi Open
1,299 R$
3x Obsidians
999 R$
Dragon Soul Exp
899 R$
Wand Multi Open
799 R$
Multi Open
799 R$
Super Lucky
699 R$
Extra Spells
499 R$
Magnet
399 R$
Fast Open
399 R$
Huge Backpack
399 R$
Lucky
99 R$
Small Backpack
99 R$
Quick Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:1992no change
24 Aug 2026, 07:1792no change
14 Aug 2026, 07:1692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.