Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Supherobot Multipurpose Research Labs [D/C]

Supherobot Multipurpose Research Labs [D/C]

A Roblox experience owned by Supherobot Science Group LLC.

OtherENdiscontinuedopen sourcedevsite

Description (written by the developer; not a statement by this register)

SMRL Discontinued and is no longer canon. published the latest update from the Devsite so you can see the last of its development. Devsite is now Open Source! https://www.roblox.com/games/16707133879/Supherobot-Multipurpose-Research-Laboratories-DEV

Last updated by the developer 14 Apr 2026, 23:33 UTC.

0
playing (measured 14 Aug 2026, 02:24 UTC)
495
lifetime visits
80%
liked (8 👍 / 2 👎)
15
favourites (30.3 per 1k visits)
4 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 02:240first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Laws of Physics Are Merely Suggestions · welcome23 · 0.00% win
The Bad Ending · other3 · 0.00% win
The Okay Ending · progression1 · 0.00% win
Anti-Employee #1 · other0 · 0.00% win
Collider Startup Failure · other0 · 0.00% win
Cold Fusion Success · progression0 · 0.00% win
Out of Time · other0 · 0.00% win
Back to the Future · progression0 · 0.00% win
Coffee Break · other0 · 0.00% win
Our Little Secret · secret0 · 0.00% win
Collider Startup Success · other0 · 0.00% win
Laser Dodging Expert · progression0 · 0.00% win
You Will Regret That · other0 · 0.00% win
I Cant Take It Anymore · progression0 · 0.00% win
Speed of Light · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.