[WIPE] Life in RJ [Roleplay]
A Roblox experience owned by Familia VDJ.
RoleplayENRio de JaneiroTerritorial WarPolice Missions
[WIPE] Life in RJ [Roleplay] is a roleplay experience created on 2022-10-05. It has accumulated 536,190 lifetime visits and 754 favorites. Currently, 17 users are playing. The game holds an 80% like percentage. The description highlights a realistic map inspired by Rio de Janeiro communities, featuring territorial war systems, police missions, and a hierarchy structure for serious roleplay.
Description (written by the developer; not a statement by this register)
Life in Rio de Janeiro RP Enter the reality of the most feared communities in Rio de Janeiro. Here, respect is earned through action. 🎯 What awaits you: 🌆 Realistic map inspired by the communities of Rio, with alleys, side streets, and escape routes. 🔫 Complete territorial war system: invade, defend, and expand your dominion. 🚓 Intense police missions: patrols, raids, and tactical confrontations. 🏆 Hierarchy system: from soldier to commander; from private to general. 🤝 Serious and respectful roleplay: realistic experience, discipline, and organization. ⚠️ Attention: This game is for those seeking an authentic and intense urban experience. Here, there's no room for games: it's about respect, strategy, and survival. TAGS: VDJ Vida Baiana,RP Brazil,TNF, PVP, FPS, BOPE, RP, Roleplay, Brazil, Brazil, TNB, Complex, Hill, North Zone, RJ, Rio de Janeiro, Complexo da Penha, ZDG
Last updated by the developer 10 Aug 2026, 05:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:34 | 26 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 20:48 | 80 | no change |
| 14 Aug 2026, 20:48 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.