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Backrooms - Lost Async Tape

Backrooms - Lost Async Tape

A Roblox experience owned by Archive Studios Official.

HorrorENbackroomsanalog horrorprivate access

Description (written by the developer; not a statement by this register)

4/3/1992 To play, join the group (right now the game is private, release later this year)

Last updated by the developer 21 Jun 2026, 16:53 UTC.

0
playing (measured 12 Aug 2026, 03:31 UTC)
3,264
lifetime visits
85%
liked (28 👍 / 5 👎)
158
favourites (48.4 per 1k visits)
6 October 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
130 R$
Small Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,480 · 0.00% win
First Contact · welcome990 · 0.00% win
The Archive · other276 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.