[MAINTENANCE!] Jujutsu Chronicles
A Roblox experience owned by Jujutsu Chronicles.
Fighting & PvPENanimefightingcombat
[MAINTENANCE!] Jujutsu Chronicles is a fighting-pvp Roblox experience created on 2022-10-07. The game has accumulated 26,228,059 lifetime visits and 89,787 favorites. Currently, zero players are active. The title maintains a 76% like percentage. Controls include LMB for combat, RMB for combos, Q for dashing, and F for blocking. Additional mechanics involve training endurance and utilizing cursed tools or companions.
Description (written by the developer; not a statement by this register)
E - Energy LMB - Combat RMB - Combat combo finishers. LMB + Space - Air Combo Q - Dash F - Block T - Train Endurance One - Cursed Tool Two - Companion
Last updated by the developer 21 Jul 2026, 22:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 16:05 | 76 | no change |
| 23 Aug 2026, 15:51 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.