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Jellybean Factory Tycoon๐Ÿฌ๐ŸŒˆ

Jellybean Factory Tycoon๐Ÿฌ๐ŸŒˆ

A Roblox experience owned by JellyBean Studio's.

TycoonENfactory managementobby minigamesrebirth mechanic

Description (written by the developer; not a statement by this register)

๐Ÿฌ Welcome to Factory Tycoon! ๐Ÿฌ ๐Ÿญ Join and master your jellybean business! ๐Ÿญ ๐Ÿ›๏ธ Become a super wealthy Factory and expand your resources! ๐Ÿ›๏ธ ๐ŸŽฎ Play exciting obbies to earn sweet cash rewards and climb the leaderboard! ๐Ÿ† ๐ŸŒŸ Upgrade your jellybean factory and get noticed by famous jellybean connoisseurs! ๐ŸŒŸ ๐Ÿ’ก Compete with other tycoons to reach the top of the leaderboard and showcase your jellybean empire! ๐Ÿ… โ™ป๏ธ Rebirth to earn more items and power-ups for your tycoon, and watch your jellybean empire grow even faster! ๐Ÿ”„ โค๏ธ Make sure to like and favorite the game if you enjoy!

Last updated by the developer 2 Aug 2026, 10:19 UTC.

0
playing (measured 13 Aug 2026, 02:31 UTC)
496,824
lifetime visits
67%
liked (49 ๐Ÿ‘ / 24 ๐Ÿ‘Ž)
24,282
favourites (48.9 per 1k visits)
8 October 2022
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Automatic
249 R$
No loss
249 R$
2X Cash
199 R$
Upgrader
149 R$
Vip/2X Cash
149 R$
Ball Limit + 20
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

You Played Jellybean Tycoon! ยท welcome438,403 ยท 0.00% win
Third place ยท other13 ยท 0.00% win
Second Place ยท other9 ยท 0.00% win
First Place ยท other5 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.