DOORS but BREAK stuff [WALLS]
A Roblox experience owned by Breakdoor Studios.
HorrorENhorrorDOORSdestruction
DOORS but BREAK stuff [WALLS] is a horror experience created on 2022-10-09. It has recorded 3,812,147 lifetime visits and 13,766 favorites. The current player count is 1. The game holds a 74% like percentage. It is based on DOORS, allowing players to destroy walls. The experience includes flashing lights and jumpscare elements.
Description (written by the developer; not a statement by this register)
📢 ▪ THE SEWERS ARE OUT NOW! Select The Sewers map to play. 📄 ▪ WALLS is based off of DOORS (by @LSPLASH) but you can DESTROY STUFF! Clock in to your office job, but most doors have been walled off by the security. Whatever, surely some tools will get you through. ⚠️ ▪ This game has flashing lights and jumpscare-like things. 💬 ▪ Listen to the game's tips and stuff, otherwise you're kinda screwed 🛠️ ▪ Built & Scripted by @JeremyGamer13 and @itsjivion2 🎵 ▪ Music by @JeremyGamer13 (should be copyright free) 🖌️ ▪ Drawn thumbnail by @TK_Neo1 (Mopple) ROBLOX Toolbox ▪ sounds, meshes, textures, effects @JeremyGamer13 ▪ did pretty much everything else (credits are at the end of the game for now) its doors but with property damage ▪ john32 nah we got doors but good now ▪ larry7
Last updated by the developer 31 Mar 2026, 21:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 03:47 | 74 | no change |
| 14 Aug 2026, 03:46 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.