[NEW!] Christmas Tycoon!
A Roblox experience owned by Diggin' Entertainment.
TycoonENChristmasTycoonSword Fighting
Description (written by the developer; not a statement by this register)
🎄RELEASE! The game's release is finally here, redeem the code ''Release'' to celebrate the game's release along side us! Play the newest Christmas Tycoon which includes features like sword fighting & mobility with magic carpet and more! MERRY CHRISTMAS! 🎅 👍 Like the game to support future updates!👍 🎅 Build THE biggest christmas base on ROBLOX! Fight with others using swords, magic carpets! Challenge your friends to see who can finish the Christmas Tycoon the fastest! Sabotage them for a lead! 💾THIS GAME IS A ONE-TIME PLAY, PROGRESS WILL NOT SAVE!💾 Developed By: K_xny, iiSaver_Studio
Last updated by the developer 11 Sept 2024, 20:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 02:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.