OUTDATED (OLD MAP)
A Roblox experience owned by Texas Border Force Roleplay.
RoleplayENborder patrolimmigration roleplaylaw enforcement
Description (written by the developer; not a statement by this register)
🚨 Welcome to the United States Customs and Border Patrol main game! We hope you have fun roleplaying either as an immigrant or apart of the staff team. Please make sure to follow ROBLOX TOS (Terms of Service) while playing our game. 📣 Want to be updated about development & chat with others? Join the server! New? Go to the car dealership near spawn, get a car and drive to the border! 🕵️ YOU are tasked to either PROTECT the border or be an ENEMY of the border and take what you want. We wish you best of luck on your endeavours. 👮 Want to ENFORCE the LAW? Protect the border and ARREST all lawbreakers: https://www.roblox.com/games/11291782508/BUY-RANKS-Rank-Center - 💵 Play as a robber and rob the Bank of America to STEAL MILLIONS! - 🚔 Climb the ranks of the Border Patrol and eventually lead your own team of talented individuals. - 🌆 Roleplay in an extremely realistic city and border experience. - 👍 Enjoy the game? Leave a favorite and like to support us!
Last updated by the developer 5 Oct 2024, 23:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 13:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.