The Dome - Fairzone
A Roblox experience owned by USSF - United States Special Forces.
ShooterENFPSPvPMilitary
The Dome - Fairzone is a shooter experience created on 2009-08-27. It has recorded 4,472,703 lifetime visits and 50,172 favorites. The current player count is zero. The experience holds a 66% like percentage. It features symmetrical maps, admin logs, and specific raid organization protocols. Controls include reloading, running, crouching, and zooming. The game genre is classified as a shooter.
Description (written by the developer; not a statement by this register)
-Fixed admin access in public servers; is now USSF only -Fixed certain messages not displaying at the bottom of the screen 🛠️ Controls R: Reload F: Run C: Crouch M: Settings Q: Zoom/Charge (BOAR .50) E: Salute Z: Toggle chat ⚔️ Fairzone Map, classes, guns symmetrical. Admin logs for all No accessory hitboxes. 🔥 Raid Official raids are logged in game and on the USSF disco. @ a HR in #request-raid to organise an official raid. Invite = SDAaBXX 📚 Rules & Guide https://devforum.roblox.com/t/ussf-f-o-b-rules-guide/775770 💬 Commands :changeteam - Change team (unofficial raid only) View other commands in the admin menu. 🛠️ Admin Settings -Defender/Raider groups -Term timer -Class limits -Server lock -Admin ranks for 1-4 groups -PC lock 🏆 Custom Leaderboard Click a player to check their stats and their ranks admin groups set by the server owner. 📱 Mobile No official raids Access to trainings
Last updated by the developer 20 Mar 2026, 14:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.